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Design Sprints for Agile Companies

How to Make Great Products Your Customers Love.

According to the Standish Group, only 20% of product features are used always or often, and 50% are never used at all.

Avoid spending time and effort building something your customer don't want or need. This one-day training taught in Dutch and English introduces you to the concepts and methods of design sprints and design thinking through a dynamic, hands-on design challenge. "Learn by doing" as you gain the tools and knowledge you need to quickly find and define meaningful solutions for your end-users. Working in groups, you"ll build and receive feedback on a low-fi prototype, inspired and coached by an experienced agile and design thinking Xebia expert. Learn and experience the design sprint framework in one day, immersed in the world of human-centered design, fast iterations and rapid prototyping.

AGILE + DESIGN THINKING = DESIGN SPRINT

A design sprint combines design thinking and agile to maximize the probability of making something people want. It"s a flexible product design framework for an intense effort conducted by a small team, where the results set the direction for the product or service.

Audience Profile: Design Sprints for Agile Companies

You will benefit from Design Sprints for Agile Companies training if:

  • you are an entrepreneur, intrapreneur, innovator, executive, team member
  • you help others innovate
  • your role is a product manager, product owner, Scrum Master, business analyst, customer journey expert, UX expert, solution architect, sales, innovation, or marketing manager
  • you want to quickly find and test solutions that add value for your end-users

Achievements Upon Completion

Benefit

This training session prepares you to quickly find and test solutions that add value for your end-users.

You'll learn:

The five phases of a design sprint:
1. Understand: Define and unpack the problem to solve
2. Diverge: Generate Ideas to solve that problem
3. Converge: Decide which ideas to pursue for testing
4. Prototype: Build a prototype users can play with
5. Test: Validate your assumptions by observing prototype use

You will gain experience in:

  • Implementing design thinking techniques, such as:
  • point-of-view definitions
  • interview techniques
  • personas
  • a customer journey map
  • storytelling
  • creativity-enhancing techniques (e.g. brainstorming)
  • building a low-fidelity prototype

You will have the skills to:

  • Understand and explain the why, what and how of design sprints
  • Understand and explain how design sprints fit with an agile method and lifecycle

https://training.xebia.com/agile-management-scaling/design-sprints-for-agile-companies